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1. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Makkari Kock wrote: So a significant advantage is now awarded to the FC that brings his cov-ops alt to a fight/trip. We should keep making mechanics that offers advantages to fcs that multiboxes more and more accounts, because that doesn't burn...
- by Rena Senn - at 2015.06.11 22:34:36
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2. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Dunk Dinkle wrote: It appears that to nerf bombers, you are nerfing all fleets. Pretty much standard for CCP at this point. Medium rails are broken on range bonused ships? Nerf rails for everything! Capships spawn too close to wormholes? All ...
- by Rena Senn - at 2015.06.11 22:23:26
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3. QEX and renting business. - in Wormholes [original thread]
NoobMan wrote: TurboX3 wrote: What this says to me, is that MaxDEL is a very good, strong & passionate leader & cares about his corp / alliance & EVE. But when playing this game for so long we all get to that stage... Have we don...
- by Rena Senn - at 2015.06.01 15:39:20
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4. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: It's only possible if the other guy is afk. Afk is not a playstyle. You may fat finger all your bumps to the point that you can only ever manange to bump an afker, but people who know what they're doing are fully ca...
- by Rena Senn - at 2015.01.28 03:38:04
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5. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: There is a big damned difference between the deletion of a playstyle, and something that is obviously not against the rules being stated as such. If you can't figure that out, then you're pretty far gone. Not bein...
- by Rena Senn - at 2015.01.28 03:17:06
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6. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Don't let the door hit you. I mean, it's not like you don't already have near perfect safety, and CCP removing awoxing wholesale. Nah, if your sub is contingent on something that is expressly not against the rules bei...
- by Rena Senn - at 2015.01.28 02:10:09
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7. Way to pin/make opaque the neocom sidebar? - in Test Server Feedback [original thread]
Is there a way to pin the neocom sidebar or adjust its transparency? So far it looks like the only menu in the client where the now much higher default transparency is set in stone. Next to high opacity menus it just ends up looking ugly and out o...
- by Rena Senn - at 2014.12.08 00:56:19
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8. It has been some >>time. - in Intergalactic Summit [original thread]
So who here is still keen on cooperating ?
- by Rena Senn - at 2014.11.15 23:42:33
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9. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Altrue wrote: helana Tsero wrote: From the Blog 'Simple theme selection will be replacing the old RGB sliders and dropdowns.' DO NOT WANT ! let the players customize the colours/transparency of the UI. The current RGB and transparency ...
- by Rena Senn - at 2014.11.07 23:48:37
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10. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
I find that the tabs getting brighter towards the center is distracting, since I'm used to reading from left to right but now my eyes are also being drawn towards the center where the tab is brightest. This gets rather ridiculous on themes like Am...
- by Rena Senn - at 2014.11.07 21:02:22
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11. It has been some >>time. - in Intergalactic Summit [original thread]
Anslo wrote: No. Some of us just like pissing people like you off. If by pissing off you mean die in a fire so that people like me can come pick up the pieces and sell them back to you, then sure, aim for the wind.
- by Rena Senn - at 2014.11.07 16:55:40
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12. It has been some >>time. - in Intergalactic Summit [original thread]
A stranger plagued by obvious madness comes begging for charity, and you're simply ready to hand over whatever is asked for? Surely something must have gotten into the latest batch of pod goo to have elicited such simultaneous mania among so man...
- by Rena Senn - at 2014.11.07 16:31:15
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13. The unfair treatment from CCP GM community manager (MUST SEE) - in EVE General Discussion [original thread]
Someone take away this guy's shiptoasters badge. The ban's obviously not working.
- by Rena Senn - at 2014.10.29 19:09:12
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14. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
Stigmatic: A stigmatic weapon draws upon the life force of the wielder to empower its blows. This profane energy deals an extra 1d6 points of necrotic damage to the opponent, but reduces the wielder's elemental resistances to 0 while the weapon i...
- by Rena Senn - at 2014.10.27 17:50:34
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15. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
"Stigmatic"? Really? Do these guns shoot incest, or do they cause my ship to bleed like babby Yahweh on the cross?
- by Rena Senn - at 2014.10.27 15:53:15
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16. Tempest Justice Edition skin issue - in Test Server Feedback [original thread]
Entity wrote: Just because that ship has no "Alliance Tournament III" decal on it unlike all the later prize ships, doesn't make it okay to reuse its graphic (or any other event reward's graphic for that matter). What if everyone's car looked...
- by Rena Senn - at 2014.10.22 18:02:25
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17. Option to turn off forced camera pan on fitting/ship preview window - in Player Features and Ideas Discussion [original thread]
Since a recent patch, every time I open the ship fitting and ship preview windows, the camera will now force pan the ship to a 3/4 view and be unresponsive to mouse commands until it's done. What's the point of this? Sure, sitting through it once...
- by Rena Senn - at 2014.08.09 22:07:00
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18. Sticky:Reserved #4 - in Wormholes [original thread]
Gospadin wrote: Nors Phlebas Sabelhpsron wrote: Basically, it will just stop people doing things rather than solving the problem CCP are trying to sort, which is "it's too safe to roll a wormhole" So what's the answer? I can't come up wi...
- by Rena Senn - at 2014.08.06 18:31:00
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19. Sticky:Reserved #4 - in Wormholes [original thread]
Gospadin wrote: Admiral Douros wrote: As a wormhole resident, I don't like this idea at all. Rolling our c5 static is already a nail-biting process when we know that someone is active on the other side. Forcing a carrier to slowboat potentia...
- by Rena Senn - at 2014.08.06 18:26:00
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20. Sticky:Reserved #4 - in Wormholes [original thread]
It's an unfortunate fact of game design that people who live in high end wormholes for any significant amount of time usually end up training POS Spinning V out of necessity. We might not like it, but the truth of the fact is that it's often a muc...
- by Rena Senn - at 2014.08.06 16:00:00
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